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courses:html5_game_development:rasmus_mart_edwin_halsas [2013/06/19 01:50]
d0358373
courses:html5_game_development:rasmus_mart_edwin_halsas [2013/06/19 02:01] (current)
d0358373
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 {{:​courses:​html5_game_development:​raepslide.png?​300|}} {{:​courses:​html5_game_development:​raepslide.png?​300|}}
-Game demo - http://​personal.lut.fi/​users/​Rasmus.Halsas/​RaepSlide/​index.html+ 
 +(Updated 19.6) 
 + 
 +**Final version of the game** 
 +-Three different levels 
 + 
 +-Animation on maps 
 + 
 +-Goal 
 + 
 +-Awful music removed 
 + 
 +-Sprite graphics reworked 
 + 
 + 
 +{{:​courses:​html5_game_development:​raepslidenew1.png?​300|}} 
 +{{:​courses:​html5_game_development:​raepslidenew2.png?​300|}} 
 + 
 +Game - http://​personal.lut.fi/​users/​Rasmus.Halsas/​RaepSlide/​index.html
  
  
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 ==Sounds== ==Sounds==
 First our went with trying to get anything done with Firefox (which had worked for the rest of the course). After one confused hour I noticed that this class actually only works with Chrome (partially with Safari). This class was REALLY buggy. Model answers weren'​t working, error messages changed from randomly, sometimes it worked by just pressing submit or with spamming the submit and the list goes on and on. There was few exercises which were based on each other. I had to write some functionality to the code. The main problem was that the code that was already written by Udacity-group was already broken and I had to do some hacking to get my first submit working. In the second exercise I had to do it again, and the new supported code had its own problems as well! It continued for good many exercises but I fought trough it and ended with quite bit of frustration. Overall I learned how sound works in HTML5/JS enviroment. First our went with trying to get anything done with Firefox (which had worked for the rest of the course). After one confused hour I noticed that this class actually only works with Chrome (partially with Safari). This class was REALLY buggy. Model answers weren'​t working, error messages changed from randomly, sometimes it worked by just pressing submit or with spamming the submit and the list goes on and on. There was few exercises which were based on each other. I had to write some functionality to the code. The main problem was that the code that was already written by Udacity-group was already broken and I had to do some hacking to get my first submit working. In the second exercise I had to do it again, and the new supported code had its own problems as well! It continued for good many exercises but I fought trough it and ended with quite bit of frustration. Overall I learned how sound works in HTML5/JS enviroment.
 +Took about 2 hours to finish.
  
 ==Assets== ==Assets==
 This class left me confused. It had the same problems as before. But the actual class videos were interesting. And also, two of the exercises weren'​t working. Not with my code, with model code and any of the quick&​dirty solutions I tried. I guess it had its "​correct"​ or "​perfect"​ -answer, but I felt like I wasn't doing anything useful anymore and gave up the last two exercises. The testing system was faulty and I understood the basic idea. It just wasn't worth it. This class left me confused. It had the same problems as before. But the actual class videos were interesting. And also, two of the exercises weren'​t working. Not with my code, with model code and any of the quick&​dirty solutions I tried. I guess it had its "​correct"​ or "​perfect"​ -answer, but I felt like I wasn't doing anything useful anymore and gave up the last two exercises. The testing system was faulty and I understood the basic idea. It just wasn't worth it.
 +Took 1 hour.
  
 ===Overall=== ===Overall===
-If I had to give grade for the course from 1 to 5 I would give it 1 or 2. Perhaps a 1. It's easier to use range of 1 to 10, let's give it 3 then it's same as 1.5. The course material didn't work sometimes at all, sometimes well enough but never smoothly. The actualy videos where they showed theory and ideas were interesting and the best part of the course. It made some good points such as: Why should I make all tools by myself if there are ready solutions waiting for me? I think I could make more efficient code and game if I did engine for just MY type of game, but right now I feel more comfortable with ImpactJS. It just makes life easier.+If I had to give grade for the course from 1 to 5 I would give it 1 or 2. Perhaps a 1. It's easier to use range of 1 to 10, let's give it 3 . The course material didn't work sometimes at all, sometimes well enough but never smoothly. The actualy videos where they showed theory and ideas were interesting and the best part of the course. It made some good points such as: Why should I make all tools by myself if there are ready solutions waiting for me? I think I could make more efficient code and game if I did engine for just MY type of game, but right now I feel more comfortable with ImpactJS. It just makes life easier
 + 
 +The course took about 10 hours to finish.