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courses:html5_game_development:aleksi_raskinen [2013/06/25 19:25]
d0358616 [7. Asset Loading]
courses:html5_game_development:aleksi_raskinen [2013/06/26 19:04] (current)
d0358616
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 I think I'm trying to get the game engine and physics done first since I'm still looking for suitable images and sprites. However, my first priority is to get the exams done and after that I'm concentrating on this work. I think I'm trying to get the game engine and physics done first since I'm still looking for suitable images and sprites. However, my first priority is to get the exams done and after that I'm concentrating on this work.
  
-**Final version:** [[http://​argame.site44.com/​|Play!]] (Use Firefox, for some reason doesn'​t always work on Chrome)+**Final version:** [[http://​argame.site44.com/​|Play!]] (Use Firefox, for some reason doesn'​t always work on Chrome) ​[[https://​www.dropbox.com/​s/​rk1m4idru3z99g2/​tux_game.zip|Source]]
  
 Idea: The idea of the game is to collect as many fish as possible as Tux the penguin while avoiding falling from platforms. Player moves with arrow-keys(Left,​ right and up to jump). Tested on Firefox. Idea: The idea of the game is to collect as many fish as possible as Tux the penguin while avoiding falling from platforms. Player moves with arrow-keys(Left,​ right and up to jump). Tested on Firefox.
  
-Comment on project: Definitely I'm not very satisfied for my project since there'​re quite a few bugs I had no time to fix. If I had used some other guide or book than Udacity'​s course as base, I'm fairly sure I would'​ve spend my time more effectively. But since I started working the same way as they did on the course, I wanted to finish it the same way, too.+Comment on project: Definitely I'm not very satisfied for my project since there'​re quite a few bugs I had no time to fix. If I had used some other guide or book than Udacity'​s course as base, I'm fairly sure I would'​ve spend my time more effectively. But since I started working the same way as they did on the course, I wanted to finish it the same way, too. That's why the game code is mostly based on the code presented in the course with my own code added.
  
 Known bugs: Known bugs: